Brawl - King Dedede - Action - 0x110 Loss

Entry Script (Common)

  1. BoolVariableSetTrue { variable: LongtermAccessBool(CannotDie) }
  2. ControllerUnk06(false)
  3. if (not(SubactionExists value(458)))
    1. ChangeSubactionRestartFrame(SlipWait)
  4. else
    1. ChangeSubactionRestartFrame(Lose)

Exit Script (Common)

  1. UnknownEvent { namespace: 0xc, code: 0x11, unk1: 0x0, arguments: [] }