Brawl - King Dedede - Action - 0x110 Loss
Entry Script (Common)
- BoolVariableSetTrue { variable: LongtermAccessBool(CannotDie) }
- ControllerUnk06(false)
- if (not(SubactionExists value(458)))
- ChangeSubactionRestartFrame(SlipWait)
- else
- ChangeSubactionRestartFrame(Lose)
Exit Script (Common)
- UnknownEvent { namespace: 0xc, code: 0x11, unk1: 0x0, arguments: [] }